mirror of
https://github.com/profullstack/agentbbs.git
synced 2026-08-13 14:27:27 +00:00
Fix/pod public html bind mount (#30)
* feat(pods/admin): root admin alias, default-caps cleanup, pod rebuild script - auth: add `root` as an admin-console route alias (alongside admin/sysop); still gated by $AGENTBBS_ADMINS — the name confers nothing on its own. - pods: drop the now-redundant tuneApt apt-sandbox hack. Rootless podman keeps its default capability set, so apt/chown/su work without disabling the download sandbox. - scripts/rebuild-pods.sh: recreate all member pods (keeps home volumes) so they pick up the current container profile on next `ssh pod@`. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(arcade,ui): 80s arcade classics + shared menu theme Arcade games (PRD §5.1), generalizing the sandboxed-PTY DOOM path into an external-game registry: Space Invaders (nInvaders), Pac-Man (pacman4console), Tetris (tint/vitetris), Moon Patrol (moon-buggy). Binaries resolve from assets/bin, PATH, then /usr/games, so a distro install or a hand-built binary lights each game up; missing games are skipped with a discovery hint. Installed on the host via `scripts/fetch-assets.sh --arcade` (apt), wired into setup.sh behind FETCH_ARCADE (default on). UI: new shared ui.Theme.MenuItem widget (accent cursor + badge, description shown only for the focused row) adopted by the hub and arcade menus; the hub groups rows under Features/Sessions headers and the arcade under DOOM/ARCADE/BUILT-IN. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
parent
362b47fdde
commit
e0a267e343
15 changed files with 539 additions and 138 deletions
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@ -3,11 +3,14 @@
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package about
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import (
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"strings"
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tea "github.com/charmbracelet/bubbletea"
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"github.com/charmbracelet/lipgloss"
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"github.com/profullstack/agentbbs/internal/auth"
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"github.com/profullstack/agentbbs/internal/plugin"
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"github.com/profullstack/agentbbs/internal/ui"
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)
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type Plugin struct{}
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@ -26,22 +29,57 @@ type model struct{ user auth.User }
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func (m model) Init() tea.Cmd { return nil }
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func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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if _, ok := msg.(tea.KeyMsg); ok {
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return m, plugin.Exit
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if k, ok := msg.(tea.KeyMsg); ok {
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switch k.String() {
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case "esc", "q", "enter", "ctrl+c", " ":
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return m, plugin.Exit
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}
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}
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return m, nil
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}
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var (
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h = lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("#4ade80"))
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d = lipgloss.NewStyle().Foreground(lipgloss.Color("241"))
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theme = ui.New(ui.Green)
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taglineStyle = lipgloss.NewStyle().Italic(true).Foreground(lipgloss.Color("245"))
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cmdStyle = lipgloss.NewStyle().Bold(true).Foreground(ui.Cyan)
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)
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func (m model) View() string {
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return lipgloss.NewStyle().Padding(1, 2).Render(
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h.Render("AgentBBS") + " — a modern BBS over SSH for humans and AI agents.\n\n" +
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" ssh bbs@profullstack.com this hub (guests welcome)\n" +
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" ssh join@profullstack.com register your SSH key\n" +
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" ssh pod@profullstack.com your own Linux pod (members, $1/mo via coinpay)\n\n" +
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d.Render("Maintained by Profullstack, Inc. · AgentGames spec at logicsrc.com\n\npress any key to return"))
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// route is one connection entry point shown in the CONNECT card.
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type route struct {
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cmd, desc string
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badgeVar, tag string
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}
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func (m model) View() string {
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const cmdW, descW = 28, 22
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routes := []route{
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{"ssh bbs@profullstack.com", "the public hub", ui.BadgeOK, "guests welcome"},
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{"ssh join@profullstack.com", "register your SSH key", ui.BadgeInfo, "free"},
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{"ssh pod@profullstack.com", "your own Linux pod", ui.BadgeGold, "$1/mo · members"},
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}
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rows := make([]string, 0, len(routes))
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for _, r := range routes {
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rows = append(rows, lipgloss.JoinHorizontal(lipgloss.Left,
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cmdStyle.Width(cmdW).Render(r.cmd),
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ui.Body.Width(descW).Render(r.desc),
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ui.Badge(r.badgeVar, r.tag),
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))
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}
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footer := ui.Dim.Render("Maintained by Profullstack, Inc.") + "\n" +
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ui.Dim.Render("AgentGames spec → logicsrc.com")
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body := lipgloss.JoinVertical(lipgloss.Left,
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theme.Title("AgentBBS"),
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taglineStyle.Render("a modern BBS over SSH — for humans and AI agents"),
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"",
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theme.Card("Connect", strings.Join(rows, "\n")),
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"",
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footer,
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"",
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ui.KeyBar("esc/q return to menu"),
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)
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return ui.Frame.Render(body)
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}
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@ -18,6 +18,7 @@ import (
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"github.com/profullstack/agentbbs/internal/games"
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"github.com/profullstack/agentbbs/internal/plugin"
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"github.com/profullstack/agentbbs/internal/store"
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"github.com/profullstack/agentbbs/internal/ui"
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)
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// Plugin is the AgentGames hub entry.
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@ -52,12 +53,12 @@ const (
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)
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var (
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title = lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("#4ade80"))
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dim = lipgloss.NewStyle().Foreground(lipgloss.Color("241"))
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cursor = lipgloss.NewStyle().Foreground(lipgloss.Color("#4ade80"))
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head = lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("#60a5fa"))
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warn = lipgloss.NewStyle().Foreground(lipgloss.Color("203"))
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frame = lipgloss.NewStyle().Padding(1, 2)
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title = lipgloss.NewStyle().Bold(true).Foreground(ui.Green)
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dim = ui.Dim
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cursor = lipgloss.NewStyle().Bold(true).Foreground(ui.Green)
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head = lipgloss.NewStyle().Bold(true).Foreground(ui.Blue)
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warn = ui.Danger
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frame = ui.Frame
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)
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var actions = []string{"Ladder", "Replays", "Play vs bot"}
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@ -302,7 +303,7 @@ func (m *model) View() string {
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case scPlay:
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body, help = m.viewPlay()
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}
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out := title.Render("AgentGames") + "\n\n" + body + "\n" + dim.Render(help)
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out := title.Render("AgentGames") + "\n\n" + body + "\n" + ui.KeyBar(help)
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if m.note != "" {
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out += "\n" + m.note
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}
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@ -393,7 +394,7 @@ func (m *model) viewPlay() (string, string) {
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func (m *model) row(i int) string {
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if i == m.cursor {
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return cursor.Render("> ")
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return cursor.Render("❯ ")
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}
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return " "
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}
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@ -1,37 +1,65 @@
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// Package arcade is the flagship plugin (PRD §5.1): classic terminal games.
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// DOOM runs as a sandboxed external binary (doom-ascii + Freedoom); built-in
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// TUI games (snake) feed the global leaderboards.
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// DOOM and the 80s arcade classics (Space Invaders, Pac-Man, Tetris, Moon
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// Patrol) run as sandboxed external binaries on a real PTY; built-in TUI games
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// (snake) feed the global leaderboards.
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package arcade
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import (
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"fmt"
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"os"
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"os/exec"
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"path/filepath"
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"strings"
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tea "github.com/charmbracelet/bubbletea"
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"github.com/charmbracelet/lipgloss"
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"github.com/profullstack/agentbbs/internal/auth"
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"github.com/profullstack/agentbbs/internal/plugin"
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"github.com/profullstack/agentbbs/internal/ui"
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)
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type Plugin struct{}
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func (Plugin) ID() string { return "arcade" }
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func (Plugin) Title() string { return "Arcade" }
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func (Plugin) Description() string { return "DOOM (ASCII), snake, leaderboards" }
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func (Plugin) Description() string { return "DOOM, Space Invaders, Pac-Man, Tetris, snake & leaderboards" }
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func (Plugin) RequiresAuth() bool { return false }
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func (Plugin) New(user auth.User, ctx plugin.Context) tea.Model {
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return newMenu(user, ctx)
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}
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// extGame is an 80s arcade classic launched as a sandboxed subprocess on a real
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// PTY — the doom-ascii pattern, generalized. The binary is resolved from the
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// platform assets dir first, then the host PATH and the well-known distro game
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// dirs, so either `scripts/fetch-assets.sh --arcade` (distro install) or a
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// hand-built binary dropped in assets/bin makes the game appear in the menu.
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type extGame struct {
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id string // stable id; also the per-user save subdir under arcade/
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label string // menu label
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desc string // one-line menu description
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bins []string // candidate binary names (first that resolves wins)
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args []string // launch args (most need none)
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}
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// extGames is the arcade catalog of external classics, in menu order.
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var extGames = []extGame{
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{id: "invaders", label: "Space Invaders", desc: "nInvaders — shoot the descending alien fleet", bins: []string{"ninvaders", "nInvaders"}},
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{id: "pacman", label: "Pac-Man", desc: "pacman4console — clear the maze, dodge the ghosts", bins: []string{"pacman4console"}},
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{id: "tetris", label: "Tetris", desc: "tint — stack the falling tetrominoes", bins: []string{"tint", "vitetris", "tetris"}},
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{id: "moonpatrol", label: "Moon Patrol", desc: "moon-buggy — jump the craters across the lunar surface", bins: []string{"moon-buggy"}},
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}
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// gameDirs are the well-known locations distro packages drop game binaries.
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// Debian/Ubuntu put them in /usr/games, which is usually off the daemon's PATH,
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// so we probe these explicitly in addition to exec.LookPath.
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var gameDirs = []string{"/usr/games", "/usr/local/games", "/usr/local/bin", "/usr/bin"}
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// entry is one row in the arcade menu.
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type entry struct {
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label string
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desc string
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run func(m *menu) (tea.Model, tea.Cmd)
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section string
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label string
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desc string
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run func(m *menu) (tea.Model, tea.Cmd)
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}
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type menu struct {
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@ -45,42 +73,69 @@ type menu struct {
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child tea.Model // snake / leaderboard take over here
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}
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var (
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tStyle = lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("#fbbf24"))
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dStyle = lipgloss.NewStyle().Foreground(lipgloss.Color("241"))
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cStyle = lipgloss.NewStyle().Foreground(lipgloss.Color("#fbbf24"))
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eStyle = lipgloss.NewStyle().Foreground(lipgloss.Color("203"))
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)
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var theme = ui.New(ui.Gold)
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func newMenu(user auth.User, ctx plugin.Context) *menu {
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m := &menu{user: user, ctx: ctx}
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// --- DOOM (per WAD) ---
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for _, wad := range findWADs(ctx, user) {
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wad := wad
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m.entries = append(m.entries, entry{
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label: "DOOM — " + filepath.Base(wad),
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desc: "doom-ascii in a sandbox (24-bit color terminal recommended)",
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run: func(m *menu) (tea.Model, tea.Cmd) { return m, m.launchDoom(wad) },
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section: "DOOM",
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label: "DOOM — " + filepath.Base(wad),
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desc: "doom-ascii in a sandbox (24-bit color terminal recommended)",
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run: func(m *menu) (tea.Model, tea.Cmd) { return m, m.launchDoom(wad) },
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})
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}
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if len(m.entries) == 0 {
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if doomBin(ctx) == "" {
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m.entries = append(m.entries, entry{
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label: "DOOM — not installed",
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desc: "run scripts/fetch-assets.sh on the host to build doom-ascii + Freedoom",
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run: func(m *menu) (tea.Model, tea.Cmd) { m.note = "assets missing on host"; return m, nil },
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section: "DOOM",
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label: "DOOM — not installed",
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desc: "run scripts/fetch-assets.sh on the host to build doom-ascii + Freedoom",
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run: func(m *menu) (tea.Model, tea.Cmd) { m.note = "assets missing on host"; return m, nil },
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})
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}
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// --- arcade classics (external binaries) ---
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var arcadeFound bool
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for _, g := range extGames {
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g := g
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if resolveBin(ctx, g.bins) == "" {
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continue
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}
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arcadeFound = true
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m.entries = append(m.entries, entry{
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section: "ARCADE",
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label: g.label,
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desc: g.desc,
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run: func(m *menu) (tea.Model, tea.Cmd) { return m, m.launchExt(g) },
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})
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}
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if !arcadeFound {
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m.entries = append(m.entries, entry{
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section: "ARCADE",
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label: "Arcade classics — not installed",
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desc: "run scripts/fetch-assets.sh --arcade on the host (Space Invaders, Pac-Man, Tetris, Moon Patrol)",
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run: func(m *menu) (tea.Model, tea.Cmd) { m.note = "arcade binaries missing on host"; return m, nil },
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})
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}
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// --- built-in (leaderboard-backed) ---
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m.entries = append(m.entries,
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entry{
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label: "Snake",
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desc: "built-in; high scores hit the global leaderboard",
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section: "BUILT-IN",
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label: "Snake",
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desc: "built-in; high scores hit the global leaderboard",
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run: func(m *menu) (tea.Model, tea.Cmd) {
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m.child = newSnake(m.user, m.ctx, m.width, m.height)
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return m, m.child.Init()
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},
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},
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entry{
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label: "Leaderboard",
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desc: "global top scores",
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section: "BUILT-IN",
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label: "Leaderboard",
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desc: "global top scores",
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run: func(m *menu) (tea.Model, tea.Cmd) {
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m.child = newBoard(m.ctx)
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return m, m.child.Init()
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@ -116,24 +171,72 @@ func doomBin(ctx plugin.Context) string {
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return ""
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}
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// resolveBin finds the first candidate binary that exists: bundled in the
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// platform assets dir, on PATH, or in a well-known distro game dir.
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func resolveBin(ctx plugin.Context, names []string) string {
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for _, n := range names {
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if p := filepath.Join(ctx.AssetsDir, "bin", n); isExec(p) {
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return p
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}
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if p, err := exec.LookPath(n); err == nil {
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return p
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}
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for _, d := range gameDirs {
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if p := filepath.Join(d, n); isExec(p) {
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return p
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}
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}
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}
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return ""
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}
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func isExec(p string) bool {
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fi, err := os.Stat(p)
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return err == nil && !fi.IsDir() && fi.Mode()&0o111 != 0
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}
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// workDir returns the writable per-game save dir: a stable path for members,
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// a throwaway temp dir for guests.
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func (m *menu) workDir(sub string) string {
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if m.ctx.DataDir == "" {
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d, _ := os.MkdirTemp("", "agentbbs-guest-"+strings.ReplaceAll(sub, "/", "-")+"-")
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return d
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}
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d := filepath.Join(m.ctx.DataDir, "arcade", sub)
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_ = os.MkdirAll(d, 0o755)
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return d
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}
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// launchDoom suspends the TUI and bridges the session to a sandboxed
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// doom-ascii on a real PTY. Savegames land in the per-user work dir.
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func (m *menu) launchDoom(wad string) tea.Cmd {
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bin := doomBin(m.ctx)
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work := m.ctx.DataDir
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if work == "" { // guests: throwaway saves
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work, _ = os.MkdirTemp("", "agentbbs-guest-doom-")
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} else {
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work = filepath.Join(work, "doom", strings.TrimSuffix(filepath.Base(wad), filepath.Ext(wad)))
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_ = os.MkdirAll(work, 0o755)
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}
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work := m.workDir(filepath.Join("doom", strings.TrimSuffix(filepath.Base(wad), filepath.Ext(wad))))
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cmd := m.ctx.Sandbox.Command(work, bin, "-iwad", wad)
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return tea.Exec(newPtyExec(cmd, m.width, m.height), func(err error) tea.Msg {
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return doomDoneMsg{err: err}
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return gameDoneMsg{name: "DOOM", err: err}
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})
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}
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type doomDoneMsg struct{ err error }
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// launchExt suspends the TUI and bridges the session to a sandboxed arcade
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// classic on a real PTY (the generalized doom path).
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func (m *menu) launchExt(g extGame) tea.Cmd {
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bin := resolveBin(m.ctx, g.bins)
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if bin == "" { // raced with an uninstall; surface rather than exec ""
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m.note = g.label + " is no longer installed on the host"
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return nil
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}
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work := m.workDir(g.id)
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cmd := m.ctx.Sandbox.Command(work, bin, g.args...)
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return tea.Exec(newPtyExec(cmd, m.width, m.height), func(err error) tea.Msg {
|
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return gameDoneMsg{name: g.label, err: err}
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})
|
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}
|
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|
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type gameDoneMsg struct {
|
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name string
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err error
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}
|
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|
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func (m *menu) Init() tea.Cmd { return nil }
|
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|
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|
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@ -151,9 +254,9 @@ func (m *menu) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
|
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return m, cmd
|
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}
|
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switch msg := msg.(type) {
|
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case doomDoneMsg:
|
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case gameDoneMsg:
|
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if msg.err != nil {
|
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m.note = "doom exited: " + msg.err.Error()
|
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m.note = msg.name + " exited: " + msg.err.Error()
|
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}
|
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return m, nil
|
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case tea.KeyMsg:
|
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|
|
@ -180,19 +283,23 @@ func (m *menu) View() string {
|
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if m.child != nil {
|
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return m.child.View()
|
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}
|
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s := tStyle.Render("Arcade") + "\n\n"
|
||||
s := theme.Title("Arcade") + ui.Dim.Render(" · classic terminal games, sandboxed") + "\n\n"
|
||||
prevSection := ""
|
||||
for i, e := range m.entries {
|
||||
cur := " "
|
||||
if i == m.cursor {
|
||||
cur = cStyle.Render("> ")
|
||||
if e.section != prevSection {
|
||||
if prevSection != "" {
|
||||
s += "\n"
|
||||
}
|
||||
s += theme.Section(e.section) + "\n"
|
||||
prevSection = e.section
|
||||
}
|
||||
s += fmt.Sprintf("%s%s\n %s\n", cur, e.label, dStyle.Render(e.desc))
|
||||
s += theme.MenuItem(i == m.cursor, e.label, "", e.desc)
|
||||
}
|
||||
s += "\n" + dStyle.Render("↑/↓ move · enter play · q back to hub")
|
||||
s += "\n" + ui.KeyBar("↑/↓ move · enter play · q back to hub")
|
||||
if m.note != "" {
|
||||
s += "\n" + eStyle.Render(m.note)
|
||||
s += "\n" + ui.Danger.Render(m.note)
|
||||
}
|
||||
return lipgloss.NewStyle().Padding(1, 2).Render(s)
|
||||
return ui.Frame.Render(s)
|
||||
}
|
||||
|
||||
// backMsg returns from a child (snake/leaderboard) to the arcade menu.
|
||||
|
|
|
|||
|
|
@ -4,10 +4,10 @@ import (
|
|||
"fmt"
|
||||
|
||||
tea "github.com/charmbracelet/bubbletea"
|
||||
"github.com/charmbracelet/lipgloss"
|
||||
|
||||
"github.com/profullstack/agentbbs/internal/plugin"
|
||||
"github.com/profullstack/agentbbs/internal/store"
|
||||
"github.com/profullstack/agentbbs/internal/ui"
|
||||
)
|
||||
|
||||
// board renders the global top scores (PRD §5.1 leaderboards).
|
||||
|
|
@ -42,17 +42,17 @@ func (b *board) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
|
|||
}
|
||||
|
||||
func (b *board) View() string {
|
||||
s := tStyle.Render("Leaderboard — snake") + "\n\n"
|
||||
s := theme.Title("Leaderboard — snake") + "\n\n"
|
||||
switch {
|
||||
case b.err != nil:
|
||||
s += eStyle.Render("error: " + b.err.Error())
|
||||
s += ui.Danger.Render("error: " + b.err.Error())
|
||||
case len(b.scores) == 0:
|
||||
s += dStyle.Render("no scores yet — be the first")
|
||||
s += ui.Dim.Render("no scores yet — be the first")
|
||||
default:
|
||||
for i, sc := range b.scores {
|
||||
s += fmt.Sprintf("%2d. %-20s %6d\n", i+1, sc.User, sc.Score)
|
||||
}
|
||||
}
|
||||
s += "\n" + dStyle.Render("any key to return")
|
||||
return lipgloss.NewStyle().Padding(1, 2).Render(s)
|
||||
s += "\n" + ui.KeyBar("any-key return to menu")
|
||||
return ui.Frame.Render(s)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,6 +18,7 @@ import (
|
|||
"github.com/profullstack/agentbbs/internal/plugin"
|
||||
qi "github.com/profullstack/agentbbs/internal/qryptinvite"
|
||||
"github.com/profullstack/agentbbs/internal/store"
|
||||
"github.com/profullstack/agentbbs/internal/ui"
|
||||
)
|
||||
|
||||
// Plugin is the hub registration. It admits members only (guests have no
|
||||
|
|
@ -99,13 +100,12 @@ func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
|
|||
}
|
||||
|
||||
func (m model) View() string {
|
||||
return lipgloss.NewStyle().Padding(1, 2).Render(
|
||||
m.body + "\n\n" + dStyle.Render("press any key to return"))
|
||||
return ui.Frame.Render(m.body + "\n\n" + ui.KeyBar("esc/q return to menu"))
|
||||
}
|
||||
|
||||
var (
|
||||
hStyle = lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("#4ade80"))
|
||||
dStyle = lipgloss.NewStyle().Foreground(lipgloss.Color("241"))
|
||||
errStyle = lipgloss.NewStyle().Foreground(lipgloss.Color("203"))
|
||||
urlStyle = lipgloss.NewStyle().Foreground(lipgloss.Color("#60a5fa"))
|
||||
hStyle = lipgloss.NewStyle().Bold(true).Foreground(ui.Green)
|
||||
dStyle = ui.Dim
|
||||
errStyle = ui.Danger
|
||||
urlStyle = lipgloss.NewStyle().Foreground(ui.Blue)
|
||||
)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue