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3 commits

Author SHA1 Message Date
481e715d89 fix(arcade): give ncurses games a TERM so they launch
The 80s arcade classics (Space Invaders/nInvaders, Pac-Man/pacman4console,
Tetris/tint, Moon Patrol/moon-buggy) are ncurses programs: initscr() fails
with "Error opening terminal" when TERM is unset. Game subprocesses were
built with exec.Command and no Env, so they inherited the agentbbs systemd
daemon's environment — which has no TERM — and every game exited before
drawing a frame. DOOM was unaffected because doom-ascii writes ANSI directly
and never touches terminfo.

Thread the client PTY's TERM through plugin.Context and hand each sandboxed
game a curated environment (TERM, PATH, HOME, LANG=C.UTF-8) instead of the
daemon's. Curating the env also stops leaking operator secrets (e.g.
COINPAY_API_KEY) into third-party game binaries.

Verified live on bbs.profullstack.com: Space Invaders and Pac-Man now render;
previously all four died instantly.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 12:01:26 +00:00
e0a267e343
Fix/pod public html bind mount (#30)
* feat(pods/admin): root admin alias, default-caps cleanup, pod rebuild script

- auth: add `root` as an admin-console route alias (alongside admin/sysop);
  still gated by $AGENTBBS_ADMINS — the name confers nothing on its own.
- pods: drop the now-redundant tuneApt apt-sandbox hack. Rootless podman keeps
  its default capability set, so apt/chown/su work without disabling the
  download sandbox.
- scripts/rebuild-pods.sh: recreate all member pods (keeps home volumes) so
  they pick up the current container profile on next `ssh pod@`.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(arcade,ui): 80s arcade classics + shared menu theme

Arcade games (PRD §5.1), generalizing the sandboxed-PTY DOOM path into an
external-game registry: Space Invaders (nInvaders), Pac-Man (pacman4console),
Tetris (tint/vitetris), Moon Patrol (moon-buggy). Binaries resolve from
assets/bin, PATH, then /usr/games, so a distro install or a hand-built binary
lights each game up; missing games are skipped with a discovery hint. Installed
on the host via `scripts/fetch-assets.sh --arcade` (apt), wired into setup.sh
behind FETCH_ARCADE (default on).

UI: new shared ui.Theme.MenuItem widget (accent cursor + badge, description
shown only for the focused row) adopted by the hub and arcade menus; the hub
groups rows under Features/Sessions headers and the arcade under
DOOM/ARCADE/BUILT-IN.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 08:06:32 -07:00
f3b085a08f AgentBBS: M0 core hub, M1 arcade, pods with CoinPay membership
A modern BBS over SSH for humans and AI agents (docs/PRD.md), plus the
pods addendum (docs/pods.md). Go + charmbracelet (wish/bubbletea).

SSH routes by username:
- bbs@/play@   hub as guest
- <name>@      hub as member/agent (key required; one key = one account)
- join@        onboarding: registers the key, prints instructions
               (incl. coinpay pay command with HMAC payment ref), kicks
- pod@         personal Linux container, paid membership $1/mo via
               CoinPay; rootless podman preferred, hardened docker
               fallback (cap-drop ALL, no-new-privileges, uid 1000,
               cpu/mem/pids caps, per-user volume)

M0: plugin contract (ID/Title/Description/RequiresAuth/New + ExitMsg),
hub menu, SQLite store (users/sessions/scores/pod_subscriptions),
session audit, grant-pod ops command.

M1 arcade: doom-ascii + Freedoom via scripts/fetch-assets.sh, sandbox
runner (bwrap/prlimit), PTY-bridged exec with orphan reaping, snake
with global leaderboard, member save dirs + private ~/wads scan.

Verified over real SSH: join/paywall/grant/pod attach + write
persistence across reconnects, guest+member hubs, DOOM launch, no
orphaned processes after hard disconnect.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 11:08:17 +00:00