Fix/pod public html bind mount (#30)

* feat(pods/admin): root admin alias, default-caps cleanup, pod rebuild script

- auth: add `root` as an admin-console route alias (alongside admin/sysop);
  still gated by $AGENTBBS_ADMINS — the name confers nothing on its own.
- pods: drop the now-redundant tuneApt apt-sandbox hack. Rootless podman keeps
  its default capability set, so apt/chown/su work without disabling the
  download sandbox.
- scripts/rebuild-pods.sh: recreate all member pods (keeps home volumes) so
  they pick up the current container profile on next `ssh pod@`.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(arcade,ui): 80s arcade classics + shared menu theme

Arcade games (PRD §5.1), generalizing the sandboxed-PTY DOOM path into an
external-game registry: Space Invaders (nInvaders), Pac-Man (pacman4console),
Tetris (tint/vitetris), Moon Patrol (moon-buggy). Binaries resolve from
assets/bin, PATH, then /usr/games, so a distro install or a hand-built binary
lights each game up; missing games are skipped with a discovery hint. Installed
on the host via `scripts/fetch-assets.sh --arcade` (apt), wired into setup.sh
behind FETCH_ARCADE (default on).

UI: new shared ui.Theme.MenuItem widget (accent cursor + badge, description
shown only for the focused row) adopted by the hub and arcade menus; the hub
groups rows under Features/Sessions headers and the arcade under
DOOM/ARCADE/BUILT-IN.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Anthony Ettinger 2026-06-15 08:06:32 -07:00 committed by GitHub
parent 362b47fdde
commit e0a267e343
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GPG key ID: B5690EEEBB952194
15 changed files with 539 additions and 138 deletions

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@ -34,6 +34,7 @@ HTTP_ADDR="${HTTP_ADDR:-127.0.0.1:8088}" # agentbbs /verify endpoint (join@ emai
GO_VERSION="${GO_VERSION:-1.26.4}"
POD_IMAGE="${POD_IMAGE:-docker.io/library/ubuntu:24.04}"
FETCH_ASSETS="${FETCH_ASSETS:-1}" # set 0 to skip the DOOM/Freedoom arcade assets
FETCH_ARCADE="${FETCH_ARCADE:-1}" # set 0 to skip the 80s arcade classics (apt: ninvaders, pacman4console, moon-buggy, tint)
SKIP_BUILD="${SKIP_BUILD:-0}" # set 1 to use prebuilt /usr/local/bin/{agentbbs,ascii-live} (tiny droplets can't compile)
SWAP_SIZE="${SWAP_SIZE:-3G}" # swapfile size added on low-RAM hosts (set 0 to skip)
SELF_UPDATE="${SELF_UPDATE:-1}" # set 0 to skip the autonomous self-update systemd timer
@ -194,8 +195,10 @@ else
fi
if [ "$FETCH_ASSETS" = "1" ] && [ -x "$SRC_DIR/scripts/fetch-assets.sh" ]; then
log "fetching arcade assets (set FETCH_ASSETS=0 to skip)"
( cd "$SRC_DIR" && ./scripts/fetch-assets.sh ) || warn "asset fetch failed; arcade may be limited"
fetch_flags=""
[ "$FETCH_ARCADE" = "1" ] && fetch_flags="--arcade"
log "fetching arcade assets (set FETCH_ASSETS=0 to skip; FETCH_ARCADE=0 for DOOM only)"
( cd "$SRC_DIR" && ./scripts/fetch-assets.sh $fetch_flags ) || warn "asset fetch failed; arcade may be limited"
fi
# Add swap on tiny droplets before the build (and for runtime headroom).