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feat(arcade,ui): 80s arcade classics + shared menu theme
Arcade games (PRD §5.1), generalizing the sandboxed-PTY DOOM path into an external-game registry: Space Invaders (nInvaders), Pac-Man (pacman4console), Tetris (tint/vitetris), Moon Patrol (moon-buggy). Binaries resolve from assets/bin, PATH, then /usr/games, so a distro install or a hand-built binary lights each game up; missing games are skipped with a discovery hint. Installed on the host via `scripts/fetch-assets.sh --arcade` (apt), wired into setup.sh behind FETCH_ARCADE (default on). UI: new shared ui.Theme.MenuItem widget (accent cursor + badge, description shown only for the focused row) adopted by the hub and arcade menus; the hub groups rows under Features/Sessions headers and the arcade under DOOM/ARCADE/BUILT-IN. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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11 changed files with 471 additions and 135 deletions
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@ -18,6 +18,7 @@ import (
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"github.com/profullstack/agentbbs/internal/plugin"
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qi "github.com/profullstack/agentbbs/internal/qryptinvite"
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"github.com/profullstack/agentbbs/internal/store"
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"github.com/profullstack/agentbbs/internal/ui"
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)
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// Plugin is the hub registration. It admits members only (guests have no
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@ -99,13 +100,12 @@ func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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}
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func (m model) View() string {
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return lipgloss.NewStyle().Padding(1, 2).Render(
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m.body + "\n\n" + dStyle.Render("press any key to return"))
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return ui.Frame.Render(m.body + "\n\n" + ui.KeyBar("esc/q return to menu"))
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}
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var (
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hStyle = lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("#4ade80"))
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dStyle = lipgloss.NewStyle().Foreground(lipgloss.Color("241"))
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errStyle = lipgloss.NewStyle().Foreground(lipgloss.Color("203"))
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urlStyle = lipgloss.NewStyle().Foreground(lipgloss.Color("#60a5fa"))
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hStyle = lipgloss.NewStyle().Bold(true).Foreground(ui.Green)
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dStyle = ui.Dim
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errStyle = ui.Danger
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urlStyle = lipgloss.NewStyle().Foreground(ui.Blue)
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)
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